2020.08.03 UPDATE Report
▼Game Balance Adjustment Report
【OVERALL】
- Increased knock down time
- Increased invincible time after a knock down
- Increased time to become invincible after a knock down
- Deal less damage when attacking knocked down opponents
- Decreased ultimate gauge gain by all trackers
【BODY】
Samonji:
- Lowered immobility value(easier to get knocked down)
- Slower immobility value recovery rate(takes longer to recover)
- Slower mid-air movement speed
Mirabel:
- Extended the landing stiffen period(takes longer to restart after landing)
- Lowered Resilience
Clown:
- Use less gauge for land-dash
- Use less gauge for multistage jumps
Balmung:
- Use less gauge for land-dash
- Faster land-dash
- Eliminated stiffening before land-dash
- Eliminated stiffening after land-dash
- Shorten the duration of land-dash
Vedvar:
- Use less gauge for land-dash
- Faster land-dash
- Extended the duration of mid-air dash
- Eliminated stiffening before land-dash
- Eliminated stiffening after land-dash
Rex:
- Use less gauge for mid-air dash and multistage jumps
- Use less gauge for land-dash
- Faster land-dash
- Eliminated stiffening before land-dash
- Eliminated stiffening after land-dash
- Faster restarts after mid-air dash
- Lowered immobility value(easier to get knocked down)
- Slower immobility value recovery rate(takes longer to recover)
William:
- Faster mid-air movements
- Faster transitions to mid-air dash
- Shorten the land stiffening period(faster restarts after landing)
Lucien:
- Use less gauge for steep dives
- Extended the mid-air dash duration
Patrick:
- Lowered immobility value(easier to get knocked down)
- Lowered Resilience
【GUN】
Lighting Gun:
- Lowered horizontal homing capability
- Lowered vertical homing capability
- Lowered damage to immobility value
Triple Gun:
- Longer hit stun
Sqeeze Gun:
- Extended the time to bullets performance change
- Bigger hit area for blasts
Big Ball Gun:
- Slower reload
- Lowered power and damage to immobility value
- Extended the time to bullets performance change
- Lowered homing capability
Left Side Gun:
Right Side Gun:
- Faster reload
Reflect Laser Gun:
- Faster bullet speed
- Longer hit stun
Hammerhead Gun:
- Faster reload
- Faster reload for charge shots
- Lowered damage to immobility value
- Longer hit stun
Freeze Gun:
- faster movement speed while firing
- Increased power
Disrupter Gun:
- Extended the time to bullets performance change
Shotgun:
- Lowered damage to immobility value
【WIRE】
■All Wires (except Auto series):
- Faster travel speed
- Increased damage to immobility value
■All Auto series:
- Slower travel speed
- Longer reload after blasts
- Lowered power and damage to immobility value
【TRACKER】
Geo Gardian:
- Longer reload
- Lowered vertical homing capability
- Bigger sensor radius
- Lowered power and damage to immobility value
Multi Gardian:
- Smaller sensor radius
- Faster travel speed within sensor radius
- Longer lasting
- Lowered power and damage to immobility value
【ULTIMATE】
Fire Swarm:
- Extended the time to start homing
- Faster travel speed
- Lowered power and damage to immobility value
- Shorter hit stun
Tidal Wave:
- Extended the time to start homing
- Longer lasting
- Lowered power and damage to immobility value
- Shorter hit stun