SYNAPTIC DRIVE

UPDATE

2020.08.03 UPDATE Report

▼Game Balance Adjustment Report

【OVERALL】
- Increased knock down time
- Increased invincible time after a knock down
- Increased time to become invincible after a knock down
- Deal less damage when attacking knocked down opponents

- Decreased ultimate gauge gain by all trackers

【BODY】
Samonji:
- Lowered immobility value(easier to get knocked down)
- Slower immobility value recovery rate(takes longer to recover)
- Slower mid-air movement speed

Mirabel:
- Extended the landing stiffen period(takes longer to restart after landing)
- Lowered Resilience

Clown:
- Use less gauge for land-dash
- Use less gauge for multistage jumps

Balmung:
- Use less gauge for land-dash
- Faster land-dash
- Eliminated stiffening before land-dash
- Eliminated stiffening after land-dash
- Shorten the duration of land-dash

Vedvar:
- Use less gauge for land-dash
- Faster land-dash
- Extended the duration of mid-air dash
- Eliminated stiffening before land-dash
- Eliminated stiffening after land-dash

Rex:
- Use less gauge for mid-air dash and multistage jumps
- Use less gauge for land-dash
- Faster land-dash
- Eliminated stiffening before land-dash
- Eliminated stiffening after land-dash
- Faster restarts after mid-air dash
- Lowered immobility value(easier to get knocked down)
- Slower immobility value recovery rate(takes longer to recover)

William:
- Faster mid-air movements
- Faster transitions to mid-air dash
- Shorten the land stiffening period(faster restarts after landing)

Lucien:
- Use less gauge for steep dives
- Extended the mid-air dash duration

Patrick:
- Lowered immobility value(easier to get knocked down)
- Lowered Resilience

【GUN】
Lighting Gun:
- Lowered horizontal homing capability
- Lowered vertical homing capability
- Lowered damage to immobility value

Triple Gun:
- Longer hit stun

Sqeeze Gun:
- Extended the time to bullets performance change
- Bigger hit area for blasts

Big Ball Gun:
- Slower reload
- Lowered power and damage to immobility value
- Extended the time to bullets performance change
- Lowered homing capability

Left Side Gun:
Right Side Gun:
- Faster reload

Reflect Laser Gun:
- Faster bullet speed
- Longer hit stun

Hammerhead Gun:
- Faster reload
- Faster reload for charge shots
- Lowered damage to immobility value
- Longer hit stun

Freeze Gun:
- faster movement speed while firing
- Increased power

Disrupter Gun:
- Extended the time to bullets performance change

Shotgun:
- Lowered damage to immobility value

【WIRE】
■All Wires (except Auto series):
- Faster travel speed
- Increased damage to immobility value

■All Auto series:
- Slower travel speed
- Longer reload after blasts
- Lowered power and damage to immobility value


【TRACKER】
Geo Gardian:
- Longer reload
- Lowered vertical homing capability
- Bigger sensor radius
- Lowered power and damage to immobility value

Multi Gardian:
- Smaller sensor radius
- Faster travel speed within sensor radius
- Longer lasting
- Lowered power and damage to immobility value


【ULTIMATE】
Fire Swarm:
- Extended the time to start homing
- Faster travel speed
- Lowered power and damage to immobility value
- Shorter hit stun

Tidal Wave:
- Extended the time to start homing
- Longer lasting
- Lowered power and damage to immobility value
- Shorter hit stun

PAGETOP