SYNAPTIC DRIVE

GUN

The weapon that makes up the base of your attacks.
Let loose a barrage straight ahead!

The main weapon that attacks straight ahead.
Compared to other weapons, it plays a key role in attacks thanks to it's superior rapid firing.

  • Rapid Gun image

    Rapid Gun

    Range:Medium

    Normal Shot:Rapidly fires 8 bullets straight ahead.

    Charged Shot:Fires a single bullet with slight homing capabilities at a slow speed. Put pressure on opponents by firing before a normal shot.

  • Split Gun image

    Split Gun

    Range:Medium

    Normal Shot:Fires bullets with high homing capabilities that break up into multiple shots.

    Charged Shot:Bullet size, range, attack power, and homing capability are all slightly increased. However, recoil becomes slightly stronger.

  • Shotgun image

    Shotgun

    Range:Close

    Normal Shot:Range is short, but can take down opponents in one shot.

    Charged Shot:While charging takes a little time, the power is high. Range is increased.

  • ライトニングガン image

    Lightning Gun

    Range:Far

    Normal Shot:Fires a long-range, high-speed bullet. Can take down opponents with one hit at close range.

    Charged Shot:Speed and attack power increase, but range is shortened.

  • Explosion Gun image

    Explosion Gun

    Range:Far

    Normal Shot:Shoots enemies from the air and explodes upon impact. Entangle your opponents well with this.

    Charged Shot:Time spent in mid-air decreases. Use it at the right moment.

  • Disrupter Gun image

    Disrupter Gun

    Range:Medium

    Normal Shot:Fires shots that scatter out straight ahead, creating a blast wall.

    Charged Shot:Fires a single bullet, generating a very large blast that lingers for a long time.

  • Rush Gun image

    Rush Gun

    Range:Close

    Normal Shot:Fires continuously at close range while you are on the quick move.

    Charged Shot:Fires bullets with enough power to take down far-range opponents in a short time. However, there will be some slight recoil.

  • Pliers Gun image

    Pliers Gun

    Range:Medium

    Normal Shot:Fires to the left and right and can pincer attack opponents.

    Charged Shot:Fires one high-speed bullet straight ahead. Fire a normal shot first and block the opponent's escape route, then hit them with this.

  • Triple Gun image

    Triple Gun

    Range:Medium

    Normal Shot:Fires three bullets at a time horizontally. The bullets are shot out parallel to each other, staying at the same spacing.

    Charged Shot:Attack power, range, and homing capability increases. However, be aware that the recoil is strong.

  • Parabola Gun image

    Parabola Gun

    Range:Medium

    Normal Shot:Fires two shots horizontally three times in a row. Shots head toward opponents in a slight arch. Can disable opponents from jumping.

    Charged Shot:Attack power, range, and homing capability increases. However, recoil becomes longer.

  • クランチガン image

    Crunch Gun

    Range:Close

    Normal Shot:A close range type of Split Gun. Bullets fired are split up and quickly converge. Mainly useful in close range combat.

    Charged Shot:The trajectory is like that of a normal shot, and in exchange for low homing capability, it fires far range bullets. Perfect for putting pressure on opponents.

  • Stalker Gun image

    Stalker Gun

    Range:Medium-Far

    Normal Shot:Bullet speed is slow, but bullets are fired straight ahead two at a time in a V shap with high homing capability. Relentlessly chase down enemies with this.

    Charged Shot:Fires one bullet with higher homing capability. It might be hard to escape from this.

  • Spider Gun image

    Spider Gun

    Range:Medium

    Normal Shot:Fires into the air straight ahead, splitting into five and spreading radially like a net toward opponents. Suppress your opponents from above.

    Charged Shot:Time spent in the air is short, and in exchange for a speed increase, the angle of the radial spreading decreases. These will feel like fastballs for those used to normal shots.

  • Squeeze Gun image

    Squeeze Gun

    Range:Close-Medium

    Normal Shot:Fires eight medium-range bullets that gradually pull opponents toward you.

    Charged Shot:Fires one bullet that generates a blast and sends hit opponents flying up slowly.

  • Tractor Gun image

    Tractor Gun

    Range:Far

    Normal Shot:A moderately long-range gun. Shoots out a laser with higher homing capability, however bullet speed is slow.

    Charged Shot:Fires a bullet with increased power to pull opponents it hits in, and has the highest bullet speed level. Its tricky movement makes it difficult for opponents to read.

  • Quad Beam Gun image

    Quad Beam Gun

    Range:Far

    Normal Shot:Fires four lasers in a staggered manner that gradually increase in speed. Has some homing capability, and is more effective when there is distance away from the enemy.

    Charged Shot:Fires one slow homing bullet that disappears once. Firing a charged shot first to put pressure on opponents, then following up with normal shots could be effective.

  • Bahamut image

    Bahamut

    Range:Far

    Normal Shot:A shot with a beautiful trajectory. Its long homing laser fires slowly like a soaring dragon. The trajectory expands, so the left and right hit range is widened.

    Charged Shot:Fires a medium-long range homing laser that's faster than normal shots. Attack power is low, but it can slightly stun opponents.

  • Radial Laser Gun image

    Radial Laser Gun

    Range:Medium

    Normal Shot:A gun that fires lasers in four directions diagonally. Somewhat weak for forward facing barrages, but firing this with your back against a wall will cause lasers fired behind you to bounce off the walls into unpredictable directions, so you can toy with opponents. It has good range and also powerful.

    Charged Shot:Fires a bullets that quickly explode at a very short range, creating blasts that linger. Bullet speed is slow, but homing capability is high, so you can stop opponents from approaching in front of you.

  • Spiral Gun image

    Spiral Gun

    Range:Medium

    Normal Shot:Fires two sine wave-like lasers that intertwine and head toward opponents.

    Charged Shot:Fires vertical sine wave-like lasers with increased amplitude. Makes it easier to deal with opponents coming at you from the air.

  • Reflecting Laser Gun image

    Reflecting Laser Gun

    Range:Far

    Normal Shot:Fires forward slow lasers that reflect off walls in three directions. Barrages linger for a long time, so use this to send opponents into disarray.

    Charged Shot:Fires upwards, making for a laser shot that heads toward opponents.

  • Surprise Attack Gun image

    Surprise Attack Gun

    Range:Medium

    Normal Shot:Fires a vanishing bullet diagonally and upward to the right at medium range. The bullet has homing capability and splits into 5 after a fixed time.

    Charged Shot:Fires diagonally and upward to the left, and it takes longer to split.

  • Freeze Gun image

    Freeze Gun

    Range:Medium

    Normal Shot:Fires intermittently at medium range. While not strong, it can stun hit opponents for a long time.

    Charged Shot:Fires two staggered bullets with slight homing capability at a slow speed. With a slightly longer range than normal shots, pressure can be placed on opponents by firing befor normal shots.

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